A 3D DirectX game for the Universal Windows Platform.
ANGLE: OpenGL ES to DirectX translation for Windows Store, Windows Phone and Desktop
Bond is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services.
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
This repo contains the C++ and WinRT version of the Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
This repository provides code for SVD and Importance sampling-based algorithms for large scale topic modeling.